Minecraft Dye
Minecraft Dye
Trading
Wandering traders can sell 3 dyes for an emerald.
Wandering traders can sell 3 lapis lazuli for one emerald.[Bedrock Edition only]
Wandering traders can sell 3 bone meal for one emerald.[Bedrock Edition only]
Wandering traders can sell 3 cocoa beans for one emerald.[Bedrock Edition only]
Wandering traders can sell 3 ink sacs for one emerald.[Bedrock Edition only]
Lapis lazuli can also be traded in amounts of 1–2 per emerald from cleric villagers.[Legacy Console Edition only]
Apprentice-level cleric villagers sell one lapis lazuli per emerald.[Java and Bedrock editions only]
Other
Blue dye can be crafted from lapis lazuli, which is mined from ores underground in amounts of 4–8 per block. Lapis lazuli can be found in 25.4% of village temple chests in stacks of 1–4, in 61.5% of shipwreck treasure chests in stacks of 1–10, and in 16.9% of chest minecarts in Mineshafts in stacks of 4–9.
Brown dye can be crafted from cocoa beans, which are harvested from cocoa pods in amounts of 1–3 per fully grown pod. A pod that is not fully grown will only yield one cocoa bean. In Bedrock Edition cocoa beans can be found in 50.0% of bonus chests in stacks of 1–2.
Black dye can be crafted from ink sacs, which can be dropped when a squid dies, in amounts of 1–3 per squid. Using the Looting enchantment can increase this amount. In Bedrock Edition ink sacs can be found in 40.0% of stronghold storeroom chests in stacks of 1–3.
Ink sacs can also be created using 1 iron, 1 sulfur, and 4 oxygen in the compound creator[Bedrock and Education editions only].
Green dye can be found in 14.3% of desert village house chests in stacks of 1.
Yellow dye can be found in 20.8% of village mason chests in stacks of 1.
Usage
Dyeing wool and mobs
Players can dye wool by placing white wool and a dye in a crafting grid.
Dyes can be used on sheep to change the color of the wool. After shearing a colored sheep, they will drop the corresponding color of the wool, and they will also keep the color of their wool when it regenerates. Breeding colored sheep will result the baby sheep's color to be one of the parental sheep's color, or a resulting color of the combination of both parental sheep's color. Note that the color combining follows the same rules that dyes use – red and yellow sheep will produce an orange lamb, but a blue and yellow sheep cannot create a green lamb. The unlimited reproduction of colored sheep makes dyeing and shearing sheep infinitely more efficient than just dyeing wool directly.
Dye can also be used on tamed wolves. Using a dye on a tamed wolf will change the color of the wolf's collar (which is red by default) to the color of the dye.
Dye can also be used on shulkers to change the color of the shell.[Bedrock Edition only]
Dye can also be used the same way as tamed wolves on tamed ocelots or cats. Using a dye on a tamed cat will change the color of its collar (which is also set to red by default) to the corresponding dye.
Dyeing terracotta
Terracotta can be dyed by placing 8 blocks around a dye on a crafting table.
Staining glass
Stained glass can be stained by placing 8 blocks of glass around a dye on a crafting table. Just like regular glass, stained glass can be crafted into stained glass panes. The recipe for this is the same as with regular glass.
Dyeing armor
Leather armor can be dyed by:
- Crafting dyes with a piece of leather armor.[Java and Legacy Console editions only]
- Dousing the leather armor or leather horse armor in a cauldron to which dyes have been added.[Bedrock and Legacy Console editions only]
- Combining the dye with a piece of leather armor in the inventory.[Legacy Console Edition only]
There are a possible combination of 12,326,391 colors, as it is possible to put more than one dye on the crafting bench alongside the leather armor. Armor can be dyed multiple times with previous colors affecting the final outcome. Colored armor can be reverted to their original color using a cauldron with undyed water.
The game has a specific formula for calculating the color of dyed armor: each color, in the RGB color model, has a red value, green value, and blue value. For each dye in the crafting grid, and the armor itself (if it is already dyed), the red, green, and blue values are added to running totals. In addition, a running total of the highest value (be it red, green, or blue) is also kept. After this, each total is divided by the number of colors used. This effectively produces the average red, green, blue, and maximum values. The maximum value of the average RGB values is also calculated. Finally, each average RGB value is multiplied by the average maximum value, and divided by the maximum of the average RGB values. The modified average RGB values are then used as the final color. This procedure can be summed up with the following equations:
for each color (all "total" variables start at 0 before counting): totalRed = totalRed + redValue totalGreen = totalGreen + greenValue totalBlue = totalBlue + blueValue totalMaximum = totalMaximum + max(red, green, blue) numberOfColors = numberOfColors + 1 averageRed = totalRed / numberOfColors averageGreen = totalGreen / numberOfColors averageBlue = totalBlue / numberOfColors averageMaximum = totalMaximum / numberOfColors maximumOfAverage = max(averageRed, averageGreen, averageBlue) gainFactor = averageMaximum / maximumOfAverage resultRed = averageRed * gainFactor resultGreen = averageGreen * gainFactor resultBlue = averageBlue * gainFactor
Due to the way this formula works, the resulting color will never be darker than the average of the input colors, and will often be lighter and more saturated. Of course, the resulting color will never be lighter or more saturated than the lightest or most saturated input color. In addition, this formula will never create an RGB value higher than 255 (which would be invalid in the 8 bit RGB color model).
If leather armor is renamed on an anvil, it will retain its name when dyed or undyed.
Dyeing firework stars
A firework star can have a single color or a combination of up to eight colors when crafted with dyes. Adding one or more dyes to a crafted firework star will add a "fade to color" effect to it, overwriting any existing fade colors.
Gunpowder + Any Dye (1-8) + Extra ingredient (optional)
Matching Firework Star + Any Dye
Banner patterns
Main article: Banner § Patterns
Dyes are used in most banner patterns to determine which pattern and what color is used.
Dyeing shulker boxes
Shulker boxes are generated in a light shade of purple (like the purpur block), but can be dyed any color. They can also be re-dyed as often as desired.
Shulker Box | Any Shulker Box + Matching Dye |
---|
Creating concrete powder
Dyes can also be used to craft concrete powder, which can then be set into their respective concrete blocks (they cannot be dyed directly).
Creating balloons
Creating glow sticks
Dyeing beds
Players can dye beds by placing a white bed and any color dye in a crafting grid. Only white beds can be dyed.
Dyeing water inside cauldrons
Water can be dyed in a cauldron by holding any dye in the hand and pressing use on a cauldron filled with water.[Bedrock and Legacy Console editions only]
Signs
Dye can be used on a sign to change the text color.[Java Edition only]
Trading
12 dye can be sold to shepherd villager.
Other uses
Dyes have other uses specific to those colors[Bedrock and Legacy Console editions only]; see their separate articles for details.
- Ink sacs are used to craft dark prismarine and book and quill, and sold to librarian villager.
- Cocoa beans are used to craft cookies and can be planted on the side of a jungle wood block to grow more cocoa beans.
- Lapis lazuli is used in enchanting and to craft the lapis lazuli block.
- Bone meal is used to fertilize various plants, craft the bone block, and create huge mushrooms.
These items all have dye color equivalents.
Colors
Primary
These primary dyes are created only from ingredients spawned naturally in a world.
Name | Source | Color | Notes |
---|---|---|---|
Red Dye | Poppy Rose Bush Red Tulip Beetroot | Red | Made by placing a poppy, red tulip, beetroot, or rose bush on a crafting grid. |
Yellow Dye | Dandelion Sunflower | Yellow | Made by placing a dandelion or sunflower on a crafting grid. |
Green Dye | Cactus | Green | Made by cooking cactus in a furnace. |
Black Dye | Ink Sac Wither Rose | Black | Made by placing an ink sac or wither rose on a crafting grid. |
Brown Dye | Cocoa Beans | Brown | Made by placing cocoa beans on a crafting grid. |
Blue Dye | Lapis Lazuli Cornflower | Blue | Made by placing a lapis lazuli or cornflower on a crafting grid. |
White Dye | Bone Meal Lily of the Valley | White | Made by placing a bone meal or lily of the valley on a crafting grid. |
Quasi-Primary
These dyes can be created from a single ingredient spawned naturally in a world, or by combining other dyes.
Name | Source | Color | Obtaining Naturally | |
---|---|---|---|---|
Orange Dye | Orange Tulip | Orange | Made by placing an orange tulip on a crafting grid. | |
Light Blue Dye | Blue Orchid | Light Blue | Made by placing a blue orchid on a crafting grid. | |
Magenta Dye | Lilac Allium | Magenta | Made by placing a lilac or allium on a crafting grid. | |
Pink Dye | Peony Pink Tulip | Pink | Made by placing a peony or pink tulip on a crafting grid. | |
Light Gray Dye | Azure Bluet Oxeye Daisy White Tulip | Light Gray | Made by placing an azure bluet, oxeye daisy, or white tulip on a crafting grid. | |
Lime Dye | Sea Pickle | Lime Green | Made by smelting a sea pickle in a furnace. |
Data values
ID
Name | Namespaced ID |
---|---|
Red Dye | red_dye |
Green Dye | green_dye |
Purple Dye | purple_dye |
Cyan Dye | cyan_dye |
Light Gray Dye | light_gray_dye |
Gray Dye | gray_dye |
Pink Dye | pink_dye |
Lime Dye | lime_dye |
Yellow Dye | yellow_dye |
Light Blue Dye | light_blue_dye |
Magenta Dye | magenta_dye |
Orange Dye | orange_dye |
Black Dye | black_dye |
Brown Dye | brown_dye |
Blue Dye | blue_dye |
White Dye | white_dye |
Name | Namespaced ID | Numeric ID |
---|---|---|
Dye | dye | 351 |
Item data
The color of a dye item depends on its metadata. The "color codes" are used to determine the color imparted on sheep, wolf collars, and dyed leather armor. The hex value is shown in the extended tooltips of dyed leather armor; however, to set the color using an NBT data tag in a command, the decimal value must be used instead.
Data | Description | Color Code | Sample | |||
---|---|---|---|---|---|---|
Dec | Hex | Dec | Hex | |||
0 | 0x0 | Ink Sac | 1908001 | #1D1D21 | ||
1 | 0x1 | Red Dye | 11546150 | #B02E26 | ||
2 | 0x2 | Green Dye | 6192150 | #5E7C16 | ||
3 | 0x3 | Cocoa Beans | 8606770 | #835432 | ||
4 | 0x4 | Lapis Lazuli | 3949738 | #3C44AA | ||
5 | 0x5 | Purple Dye | 8991416 | #8932B8 | ||
6 | 0x6 | Cyan Dye | 1481884 | #169C9C | ||
7 | 0x7 | Light Gray Dye | 10329495 | #9D9D97 | ||
8 | 0x8 | Gray Dye | 4673362 | #474F52 | ||
9 | 0x9 | Pink Dye | 15961002 | #F38BAA | ||
10 | 0xA | Lime Dye | 8439583 | #80C71F | ||
11 | 0xB | Yellow Dye | 16701501 | #FED83D | ||
12 | 0xC | Light Blue Dye | 3847130 | #3AB3DA | ||
13 | 0xD | Magenta Dye | 13061821 | #C74EBD | ||
14 | 0xE | Orange Dye | 16351261 | #F9801D | ||
15 | 0xF | Bone Meal | 16383998 | #F9FFFE | ||
16 | 0x10 | Black Dye | 1908001 | #1D1D21 | ||
17 | 0x11 | Brown Dye | 8606770 | #835432 | ||
18 | 0x12 | Blue Dye | 3949738 | #3C44AA | ||
19 | 0x13 | White Dye | 16383998 | #F9FFFE |
Achievements
Main article: Achievements
Achievement | In-game description | Actual requirements (if different) | Availability | Xbox points earned | Trophy type (PS) | ||||
---|---|---|---|---|---|---|---|---|---|
Xbox | PS | Bedrock | Nintendo | ||||||
Rainbow Collection | Gather all 16 colors of wool. | All the colors of wool do not have to be in the inventory at the same time, but must have been picked up by the player once. | Xbox One | Yes | Yes | Wii U, Switch | 30G | Silver | |
Xbox 360 | Alt | 20G | |||||||
Tie Dye Outfit | Dye all 4 unique pieces of leather armor. | Yes | Yes | Yes | Wii U, Switch | 15G | Bronze | ||
Change of Sheets | Dye your bed a different color | Yes | Yes | No | Wii U, Switch |
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