Minecraft Conduit
Minecraft Conduit
Conduit
Rarity |
Rare
|
---|---|
Transparent |
No
|
Luminance |
Yes (15)
|
Blast resistance |
15
|
Hardness |
3
|
Tool |
Pickaxe
|
Renewable |
No
|
Stackable |
Yes (64)
|
Flammable |
No
|
Catches fire from lava |
No
|
Drops |
Itself
|
Obtaining
Conduits drop as an item when broken with any tool or by hand, but a pickaxe is the fastest way to break it.
Block | Conduit | |
---|---|---|
Hardness | 3 | |
Tool | Pickaxe | |
Breaking time[note 1] | ||
Hand | 4.5 | |
Wooden | 2.25 | |
Stone | 1.15 | |
Iron | 0.75 | |
Diamond | 0.6 | |
Golden | 0.4 |
Usage
Conduit power
When activated, conduits give the "Conduit Power" effect to all players in contact with rain[Java and Legacy Console editions only] or water, within a spherical range of 32-96 blocks. This effect stops the breath meter from decreasing, gives underwater night vision and increases underwater mining speed (slower than above water mining). Conduit power also kills any hostile mobs within range like drowned and guardians. Conduits can be activated in any biome and at any height or depth.
To activate, a conduit needs to be in the center of a 3×3×3 area of water (source blocks, flowing water, and/or waterlogged blocks), which itself must be enclosed within an activation frame. The frame is built out of blocks in three 5×5 open squares centered on the conduit, one around each axis. Only prismarine, dark prismarine, prismarine bricks and sea lantern blocks in the frame contribute to activation. A minimum of 16 blocks are required and produce an effect range of 32 blocks. Prismarine-type slabs (including double slabs) and stairs cannot be used to activate the conduit.[1]
The effect radius of the conduit is 16 blocks for every seven blocks in the frame, though the effect does not activate until the minimum of 16 blocks is included in the build. Thus, it extends to 48 at 21 blocks, 64 at 28 blocks, 80 at 35 blocks, and 96 with a complete frame of 42 blocks. A complete frame also carries the additional advantage of attacking hostile mobs within 8 blocks of the conduit by 4 every 2 seconds, if they are in contact with water or rain.
Other blocks used as part of the frame (including prismarine stairs, slabs, and double slabs) have no effect on activation. Any blocks outside the frame but within the 5×5×5 cube that encompasses it likewise have no effect.
Light source
Conduits emit a light level of 15, the brightest light level in the game, whether activated or not.
Sounds
Sound | Subtitle | Namespaced ID | Subtitle ID | Source | Pitch | Volume | Min. volume |
---|---|---|---|---|---|---|---|
No subtitle | block.conduit.activate | (Plays when conduit turns on) | ? | ? | ? | ? | |
No subtitle | block.conduit.attack | (Plays near conduit) | ? | ? | ? | ? | |
No subtitle | block.conduit.attack.target | (Plays when conduit attacks) | ? | ? | ? | ? | |
No subtitle | block.conduit.deactivate | (Plays when conduit turns off) | ? | ? | ? | ? | |
No subtitle | block.conduit.ambient.short | (I really have no idea) | ? | ? | ? | ? |
Data values
Block states
See also: Block states
Name | Default value | Allowed values | Description |
---|---|---|---|
waterlogged | true | false true | Whether or not there's water in the same place as this conduit. |
Block entity
See also: Block entity format
A conduit has a block entity associated with it that holds additional data about the block. The conduit's block entity ID is
conduit
. It is not known what this block entity is used for.- Block entity data
- Tags common to all block entities
- target_uuid: Optional. The UUIDs of the actual conduit target.
- L: The least significant bits of this entity's Universally Unique IDentifier.
- M: The most significant bits of this entity's Universally Unique IDentifier.
Achievements
Main article: Achievements
Icon | Achievement | In-game description | Actual requirements (if different) | Availability | Xbox points earned | Trophy type (PS) | |||
---|---|---|---|---|---|---|---|---|---|
Xbox | PS | Bedrock | Nintendo | ||||||
Moskstraumen | Activate a Conduit | Place a conduit in a valid prismarine/sea lantern structure to activate it. | Xbox 360 | Yes | Yes | Wii U | 50G | Gold |
History
Java Edition | |||||
---|---|---|---|---|---|
1.13 | 18w15a | Added conduits. | |||
18w16a | The particle effect for the conduit has now been changed to the (previously unused) entity_core texture file. | ||||
18w19a | Conduits now produce sounds. | ||||
18w20b | The eye of the conduit now show whether it's hunting for hostile mobs or not: it shows an open eye when it's looking out for hostile mobs, and a closed eye otherwise. | ||||
18w20c | Dark prismarine can now be used to activate a conduit. | ||||
1.13.1 | 18w31a | Conduits are now properly waterlogged. | |||
Bedrock Edition | |||||
1.5.0 | beta 1.5.0.1 | Added conduits. | |||
beta 1.5.0.4 | Conduits now produce sounds. | ||||
Legacy Console Edition | |||||
TU69 | 1.76 | Patch 38 | Added conduits. |
Issues
Issues relating to "Conduit" are maintained on the bug tracker. Report issues there.
Trivia
- When it is activated, the conduit displays the heart of the sea's texture in the center of its model.
- When destroyed by an explosion, the block always drops as an item.
- If it had been possible to activate a conduit with fewer than 16 blocks, its effect range would be 0 at 0–6 blocks, 16 at 7–13 blocks, and 32 already at 14–15 blocks.
- The achievement obtained by activating a conduit refers to the system of whirlpools in Nordland county, Norway.
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